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:o u can cheese by pushing your opponent over the edge

Great work! Glad you were able to join us in the last few days.

Ryzicy the Ice Mage (NOT ME: I was the Ice Archer, and I lost terribly to the Fire Archer) won the tournament! Was the plan to let the player watch all the other fights as well?

I wish I could see more information about the stats - especially if there were little messages on the results screen that indicated what stat or element or event helped someone win somehow. (E.g. did someone fall off the stage? did someone take advantage of an elemental weakness? did someone avoid all the other fighter's attacks?)

Nice to see another Godot dev, also <3

I thought about letting the player watch all the fights but I was worried it might be a bit boring (especially since the AI kinda just moves randomly for now)

Currently the fights between AIs are just dice rolls and elements are just titles...

I had many ideas but little time to implement everything unfortunately, maybe I'll work on this game again later.

Also I recently switched from Unity to Godot (It's great for 2D).

Thanks for playing and for the feedback !